CLINICAL FEASIBILITY OF XBOX KINECT (TM) TRAINING FOR STROKE REHABILITATION: A SINGLE-BLIND RANDOMIZED CONTROLLED PILOT STUDY


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Turkbey T. A., KUTLAY Ş., GÖK H.

JOURNAL OF REHABILITATION MEDICINE, vol.49, no.1, pp.22-29, 2017 (SCI-Expanded) identifier identifier identifier

  • Publication Type: Article / Article
  • Volume: 49 Issue: 1
  • Publication Date: 2017
  • Doi Number: 10.2340/16501977-2183
  • Journal Name: JOURNAL OF REHABILITATION MEDICINE
  • Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Scopus
  • Page Numbers: pp.22-29
  • Keywords: stroke, rehabilitation, serious games, virtual reality, Xbox Kinect (TM), UPPER EXTREMITY FUNCTION, MODIFIED ASHWORTH SCALE, MOTOR FUNCTION-TEST, UPPER-LIMB, MOVEMENT THERAPY, VIDEO GAMES, RELIABILITY, INDIVIDUALS, POSTSTROKE, SURVIVORS
  • Ankara University Affiliated: Yes

Abstract

Objective: To evaluate the feasibility and safety of Xbox Kinect (TM) training of the upper extremity in subacute stroke rehabilitation.