Immersive Museum Technologies in Turkey and Future Projections in the Field


Güneröz C., Yanar A.

Propositions for Museum Education: International Art Educators in Conversation, OSLER PATRICIA,SINNER ANITA,WHITE BOYD, Editör, Intellect Ltd, Bristol, ss.394-404, 2024

  • Yayın Türü: Kitapta Bölüm / Mesleki Kitap
  • Basım Tarihi: 2024
  • Yayınevi: Intellect Ltd
  • Basıldığı Şehir: Bristol
  • Sayfa Sayıları: ss.394-404
  • Editörler: OSLER PATRICIA,SINNER ANITA,WHITE BOYD, Editör
  • Ankara Üniversitesi Adresli: Evet

Özet

The development of virtual approaches in the museums increase the digitization of cultural, natural, and technological heritage and the demand to make collections more accessible. The idea behind this museum type is to build a digital extension of the museum on the Internet, like a museum without walls. This museum approach is identified in various names and content on the internet as the brochure museum, the content museum, learning museum and virtual museum. it can extend the ideas and concepts of collections into the digital space and in this way reveal the essential nature of the museum. At the same time, the virtual museum will reach out to virtual visitors who might never be able to visit a certain museum in person. Museums with the goal of making the next generation of virtual environments and exhibitions: more communicative and effective, more sustainable, more accessible, and more visible in public space or online. Besides the virtual museums, 21st century provides museum visitors to reach contemporary technology use in the museums. Museum technologies include museum digital libraries, human computer interaction, social network analysis, cognitive science experiences, interactive tools etc. Museums study the use of interactive, multimedia exhibits in their galleries, the potential of online, virtual Museums to expand the educational reach of the museum, the impact of educational outreach programs designed to bring museum information resources in the classroom over the internet. Viewed from this perspective museums take the advantage of advanced in information Science and technology and social contexts affecting the nature of museum in general and the expectations of museum professionals and visitors.

The educational facilities which museums provide their visitors, they should also develop their physical structures in a contemporary line and reconsider them in a way that highlights individual experience and visitor interaction during the time spent in there. Museums produce knowledge and aim to spread information to all classes in a society by using virtual practices. These practices have been helpful for developing information technologies in museums especially for the last thirty years and, resulted in implementing a structural reform and revisions regarding integrating these technologies with museum perception. In the frame of these revisions, online technologies, simulations, interactive presentations, and digital exhibitions are at the first place. In two decades parallel with the physical development of Turkish museums, utilizing digital technologies in the museum space is widely recognized. Using new technology multimedia devices to reach wide-range audiences opens up a new path in new Turkish Museums. The purpose of this study is to identify the visual culture activities which take place in modern museums in the framework of educational activities, and to display practice samples in Turkish museums in detail. The study contains the history and highlight samples of virtual museums and using digital technologies in Turkish Museums. In addition to that immersive virtual reality and digital heritage studies which is used in museum Education. The study is a result of a descriptive survey model research that contains samples regarding

 visual culture practices in Turkish Museums and the future perceptions through the outputs of COVID19 pandemic.

Keywords: Virtual museum, digital heritage, immersive virtual reality, museum technologies, Turkish museums