Reconstruction of an Archeological site in real time domain by using software techniques


Koyuncu B., Gokce A., Panahi P.

2015 Fifth International Conference on Communication Systems and Network Technologies (CSNT), Gwalior, India, 4 - 06 April 2015, pp.1350-1354 identifier identifier

  • Publication Type: Conference Paper / Full Text
  • Doi Number: 10.1109/csnt.2015.44
  • City: Gwalior
  • Country: India
  • Page Numbers: pp.1350-1354
  • Keywords: 3D modelling, Unity, Augustus Temple, Animation, Unity
  • Ankara University Affiliated: Yes

Abstract

A Roman temple named Temple of Augustus is reconstructed in real time by using virtual reality techniques and programming. The temple in ruins in its present form is considered. Reconstruction of the temple is animated in slow speed in front of the onlookers and it is brought to its former glory. Special effects of movements, lighting and rendering are deployed to make the final appearance of the temple real life like. Unity game engine is included during the reconstruction and visitors are provided with movement around the temple.