Reconstruction of an Archeological site in real time domain by using software techniques


Koyuncu B., Gokce A., Panahi P.

2015 Fifth International Conference on Communication Systems and Network Technologies (CSNT), Gwalior, Hindistan, 4 - 06 Nisan 2015, ss.1350-1354, (Tam Metin Bildiri) identifier identifier

  • Yayın Türü: Bildiri / Tam Metin Bildiri
  • Doi Numarası: 10.1109/csnt.2015.44
  • Basıldığı Şehir: Gwalior
  • Basıldığı Ülke: Hindistan
  • Sayfa Sayıları: ss.1350-1354
  • Anahtar Kelimeler: 3D modelling, Unity, Augustus Temple, Animation, Unity
  • Ankara Üniversitesi Adresli: Evet

Özet

A Roman temple named Temple of Augustus is reconstructed in real time by using virtual reality techniques and programming. The temple in ruins in its present form is considered. Reconstruction of the temple is animated in slow speed in front of the onlookers and it is brought to its former glory. Special effects of movements, lighting and rendering are deployed to make the final appearance of the temple real life like. Unity game engine is included during the reconstruction and visitors are provided with movement around the temple.